This is a tower defense game with 12 enemy types, and 14 towers each will be explained here, enemies: swarmer a grub esque creature summons others on death can take 3 hits, possessor the thing found on most enemies heads attempts to jump over the first thing it touches can take 5 hits, possessed very basic thing can take 5 hits, cocooned more rotting form of possessed can take 15 hits, sprinter looks like a crawling possessed very fast can take 5 hits, jumper short possessed jumps over everything can take 5 hits, winged flys over things takes 5 hits, doubled fast can take 15 hits, thrower throws possessor can take 5 hits, beast insta kills towers can take 15 hits, motherlord can take 40 hits. Towers: generator a small furnace that makes 25 resources per 3 seconds, generator-b makes 50 resources per 3 seconds, turret shoots 1 per 2 seconds, rapid turret shoots 1 per 1 second, anti air turret can hit flying enemies shoots 1 per 2 seconds, defense can take 50 hits, reinforced defense can take 100 hits, flame trap kills enemies that step on it, mortar can hit flying enemies, the shot explodes if it misses, spikes hurts what walks on it, zapper hurts enemies around it when it is hit with a shot, biohazard saps the life from what goes near it, bomb kills everything near it, wall protects other towers can take 50 hits. How many enemies can you kill?
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