This Project uses sprite raytracing to replicate the "point towards ___" block Both the pointer and the icecream thing are draggable. I suggest you run this in turbo mode (shift + click flag) it a bit glitchy bc i couldnt figure out an effective way to match the rotation degrees to how scratch does it (like how it goes from 0 - 180 - -179 - -1 instead of just 0-360) idk why i did this so dont ask it makes a cool pattern when u see all the rays