= = DATABASE = = Bass (SWN-001) Weapon: Bass Buster - a buster with rapid fire bullets that are unable to go through walls. now upgraded with charge shots Gear: None = = NOTES = = happy halloween! i didn't make any projects for the occasion so here's the bass redo that i finished back in july. it's a bit outdated but i think it's much better than the first version (old ver. https://scratch.mit.edu/projects/443857909/) = = AI EXPLANATION = = He has a set pattern of three attacks: -Dash towards the player, once near enough, he does a somersault kick that releases three arcing shots -Jump and air dash towards the player, shooting below him if the player is below him. Once he lands, he shoots 2 pairs of shots -Charge up his buster and shoot a charge shot to the sky. A wave of smaller shots will fall down and explode once they touch ground. While that happens, Bass will follow the player and jump whenever the player jumps. After that, there's a 1/2 chance that he will do a dash jump towards the player. Once below half health, he has a 1/3 chance to use Treble Boost, where he'll start flying and shoot a spread of 3 shots below followed by 4 energy shots that stay in midair for a bit before falling. He does this 4 times before deactivating Treble Boost, and once he lands on the ground, a small shockwave is generated. = = CREDITS = = CAPCOM for Mega Man Mega Man 10 for the stage graphics Most new sprites for Bass are from Spriter's Resource (Bass [Inti Creates Style] recolored to fit the original color palette) Mega Man Arena for some of the Treble Boost sprites. Mega Man Infamous Intent for the boss theme The rest is by me.