How To Play -Simply press space or click to shoot -With each rocket you'll gain money, which you can use to buy upgrades and new weapons. -If you purchase a new weapon, click on the button again to activate it, then click anywhere near the planet to fire it. -You'll goal is to get a rocket to the core of the planet. Do this, and move on to the next level with another handful of cash. Weapon Info -The bomb is a small but powerful weapon capable of destroying anything in a certain radius. Has a reload time of 10 seconds. -The missiles are 5 powerful rockets aiming for a single spot. Has a reload time of 30 seconds. -The satellite creates a deadly laser shooting down on the planet. Has a reload time of 60 seconds.
100% my code and art. Too slow? Play on Turbowarp: https://turbowarp.org/701716023/fullscreen?hqpen Hope to generate a new planet design with each level, fix bomb rotation bug, create new weapons and upgrades. In case you're curious on how the planet works, it simply renders out the basic planet. Then it renders a bunch of dots the same color as the background, giving the appearance that part of the planet has been destroyed. Then a rocket keeps moving forward and tests if it is touching the non-blue rendered area. If it is, then it adds new "dot" information to a table to be rendered out on the next frame. I had a dream about making this game and decided to give it a shot. #games #pen #all