This is a project that detects when a user joins and leaves a project. There doesn't have to always be a player on either. I'm not going to go into detail on how it works, because I don't want anybody to abuse the system. You send a ping whenever you're online. When another user doesn't recieve that ping, they're going to interpret you're not online. I am very proud to say that no tutorials were used for this, no code was copied and no ideas were taken. I've been struggling with Cloud Variables for a while, and this is finally a creative way to deal with them. WARNING: This project uses 4 cloud variables in an inneficient way, so if you're making an MMO style project I do not reccomend using this. It's specifically designed for 2 users. Current Version: 1.2 {}Checks Status of users account 1.1 {}When player 2 is online, and player 1 leaves player 2 will assume the role of player 1.