1Click and drag a tower to move it. Upgrades cost a certain amount multiplied by the current upgrade, this amount varies per tower. Towers will automatically aim to your mouse button but some have a set range. Scroll down! | V The keybind to place and upgrade towers is the same, also only 1 of each tower can exist at a time. Towers: Fire: Keybind:1 Upgrade: 5$ x level Dmg: 1 Pattern: 5 quick shots Upgrade: Attack speed Water: Keybind:2 Place:$10 Upgrade: 5$ x level Dmg: 3 Pattern: Damaging circle Upgrade: Range Lightning: Keybind:3 Place:15$ Upgrade 10$ x level Dmg: 5 Pattern: 3 slow firing bolts Upgrade: attack speed Nature: Keybind:4 Place:10$ Upgrade: 10x level Dmg:2 Pattern: random spray Upgrade: projectile num Special: +1 damage to bosses Enemies: Enemy1: Health:3 Speed:1 Wave: 1-4 Enemy2: Health:6 Speed:0.5 Wave: 3-7 Boss1: Health:40 Speed:0.15 Wave: 5-9 Enemy3: Health:12 Speed:0.7 Wave: 6-8 Boss2: Health 100 Speed: 0.05 Wave: 8 Enemy4: Health:12 Speed: .5 Wave:9+ Ability:resistant Boss3: Health:40 Speed:0.15 Wave10+ Ability:resistant Enemy5: Health:25 Speed:0.2 Wave:11+ Ability:resistant Weakness: fire Boss4: Health:150 Speed: 0.05 Wave: 12+ Ability: summon water drops Water drop: Health:5 Speed:1 Summoned from Boss4
couldn't make multiple of the same tower spawn so making upgrades instead. Cool stuff will be added soon like more enemies, waves, and towers. Waves only go up to 12 for now, more will be added later. Planned features: light tower, dark tower, ice tower, a lot more enemies and waves, and maybe levels