nanitics cost 2 green food each and does 0 to -1 damage workers cost 3 green food each and does -2 to 1 damage soldiers cost 3 meat each and does 2 to 4 damage guards cost 4 meat each and does 3 to 6 damage, they stay near the nest majors cost 10 meat each and does 10 to 15 damage spiders have 30 to 50 health, can heal from eating and drop 30 to 50 meat when killed fire ant soldiers have 6 health and drop 1 to 2 meat when killed the longer the fire ant nest shows the more health it gets, it starts with 5 and its max is 50 fire ant nanitics have 2 health and drop 0 to 1 green food when killed fire ant workers have 4 health and drop 1 to 2 green food when killed fire ant majors have 15 health and drop 3 to 7 meat when killed beetles have 15 to 20 health and drop 10 to 30 meat when killed, they can only kill workers and nanitics, and they can eat green food to regain some health when the space key is pressed an arrow appears, nearby ants go towards it, and when space is pressed again it disappears #all #games
credit to griffpatch for the health bar the nest is art from antwar.io change log: v1: Initial game engine v1.2: added soldier ants and meat v1.3: added majors and a spider v1.31: added grass and fixed glitch that made the spider invincible v1.32: spider's health is now randomized from 30 to 50 v1.33: added rocks, entities bounce off rocks v1.34: soldiers and majors have a chance of going towards the spider, spiders drop between 30 to 50 meat v1.35: the spider can now regenerate health by eating, food is only added to total when the ant takes it back to the nest v1.4: added nanitics v1.41: nanitics run away from the spider v1.42: added enemy: red soldier ant v1.5: added enemies: fire ant nest and fire ant nanitic v1.6: added enemies: fire ant worker and fire ant major v1.61: fire ant workers can take food to the fire ant nest v1.62: added new rock shape, the size of the rocks are slightly randomized v1.63: fire ants can only spawn when their nest reaches a certain size v1.64: some food spawns at the start, enemies spawn later, fire ant nest is slower to level up v1.7: added guards v1.71: slightly randomized the amount of starting ants, increased nanitic damage, nanitics run away more from the spider v1.72: fire ants can fight the spider v1.73: added new enemy: beetle v1.74: the nest now has health v1.75: fire ant soldiers and majors attack the nest v1.76: when the space key pressed an arrow appears, nearby ants go towards it, when space is pressed again it disappears v1.77: spider randomly regenerates health, made buttons increase in size when touching mouse pointer, fixed buying so that clicking only buys once, fixed health bar not showing glitch, made arrow bob up and down, added seasons, added centipede