Use arrow keys or change in options. Mechanics: Overcharge: As the opponent sings a battery charges at max summons a thunderbolt to be dodged. Dodge to early or late u die and it can't be avoided by holding space because it targets location. Rando fx meter: When hitting notes there are 11 different effects that can activate depending tiers. t1: Hp Overflow: Basic temporary damage immunity Hp Pour: Gives half of your current hp Hp divide by 2: Divides current hp by 2 Hp halved: Makes hp max half temporarily Hp drain: When opponent sings damages temporarily Poison: Drains hp at alarming rate temporarily t2: Hp drain t2: opponent singing drains hp while invisable. Hp Halved invis: Max Hp halved but invisable Hp set to 1: Sets hp to 1 until bar runs out Hp safety: if hp lower than 10 sets to full hp until bar is done. t3: (More mechanics coming soon) Mystery: Could be any effect but is masked under a question mark with same abilities. Gameplay: https://youtu.be/R36L1PPOM0g
Note: scratch took down the og project for the download link to the mod i left accidently so i just copied and reposted it; thanks scratch. Hotline 024 by Saruky and the Potions N' Spices Team Fnf corruption by PhantomFear Death Match by Saruky Fnf by Ninja muffin24 Overcharge and rando fx meter by TeknoCode7