Change Log: v12.2.2 (June 1, 2022): -----Fixes----- - Fixed the music not stopping when returning to title with the warning disabled [1] - Fixed returning to title through the ingame button always showing the warning, regardless of settings - Fixed NPC 1 not doing their dialogue when touched v12.2.1 (May 30, 2022): -----Fixes----- - Fixed the jumpscare attacks sometimes being slanted - Fixed Redbear's animation being bugged v12.2 (May 29, 2022): -----Additions----- - New, work in progress UI, accessible with the new 'Experimental UI' setting - Added Phantom Freddy - Added the 'Console' feature + Hit 'enter' to open it and view the game logs + Hit '/' to open the command prompt, to run a command + Currently only 4 commands, 'help', 'setvar', 'background', and 'log' - New 'Category' button in the character selection screen - New 'Music Pitch' setting - New 'Show Warning on Returning to Title' setting -----Changes----- - Revamped the settings menu again - Menu elements that were affected by the 'Characters' setting are now affected by the 'Menus' setting instead - The font for the 'Select a Character' text has changed - The 'Select a Character' text is no longer rainbow colored - The health text no longer pulses in size when the menus option is set to fast - The 'Button Location' setting is now set to 'Original Game' by default + This means that the attack button locations are how they are in the original FNAF World - Adjusted positioning of attack buttons when experimental features is on and 'Button Location' is set to 'Original Game' - The distance between each button in the mode menu now changes depending on what the GUI Scale option is set to - The 'GUI Scale' option now goes from 30 to 130, instead of 20 to 120. - Clicking while the warning screen is shown now makes the warning go away quicker - 'Prize Ball 2' can now choose 'Mic Toss' and 'Jumpscare 3' - Adjusted the main menu background slightly - When using Turbowarp, the game will become widescreen - When entering the team mode menu, you are now immediately prompted to create a custom team - Tooltip's offset is now based on mouse position and not per tooltip - The tooltip's size is no longer controlled by the GUI scale option - Reduced the number of frames in various animations - The 'Start' button looks different' - The 'Bad Pizza' attack has been given a sound when it's falling -----Fixes----- - Fixed the character icons being unseparated if the menus setting is set to fast - Fixed the character preview for the random option being visible with the menus set to fast - Fixed the start button appearing a little bit to early when the warning screen is shown - Fixed the team buttons not stopping their blipping script when returning to title - Fixed the character preview sometimes showing when it shouldn't when hovering over where the 'Random' icon would be - Fixed the character preview not disappearing immediately when the mouse isn't hovering over a character icon - Fixed the character preview for the 'Random' icon sometimes turning into a different character when not hovering the icon anymore - Fixed 'Mini Scott' not bobbing up and down anymore - Fixed the player's team not showing up in world mode - Fixed a test image being visible in the Info menu - Fixed a random '/' being visible on Pyro's tooltip - Fixed the displayed character/enemy being wrong when character animations are disabled - Fixed 'Toxic Song' not going to the correct position when attacking - Fixed the 'Poisoned!' text not showing when the enemy is poisoned with the 'Toxic Song' attack - Fixed 'Slasher' being guaranteed to do a crit once 'Prize Ball 2' has been used once -----Removals----- - Removed the preset teams -----Other----- - New funny little prank when it's April 1st - The project can now somewhat load on mobile using Turbowarp
Reupload of v12.2.2 of FNAF World Battle Link to original game: https://scratch.mit.edu/projects/340747283