move with wasd pathfind still in working progress if wondering how it works here is the detail: well it starts at the centre the costume scans if its touching any of the specified things if not it stamps the corridor costume changes direction to a random and goes moves by the size of the corridor and detects again if it touches the edge or itself it goes back and/or looks for another direction to go in and stamps while keeping check of its distance the further you are the further it puts you so it does that and when nothing is left to check it goes to centre and turns into an X waiting for you to solve the maze and then it happens again just edit all custom blocks and untick the run without screen refresh to view it in its beauty