Up, Down, Left, Right. Keep in mind that this is far from finished, but suggestions are welcome :)
I plan on making this a nice adventure game, sort of Zelda style with like a dungeon or something cool :) UPDATE LOGUE (dd/mm/yy) >0.0.4 - 23/07/15 +Added 2 enemies to first area +Did some more level generating stuff. Added 2nd area but it doesn't load properly even though I never reached maximum clones limit and I'm ridiculously annoyed! >0.0.3 - 22/07/15 +Finished blocking character going through walls stuff. +Started making first enemy. So far drops small bombs that hurt the player when in contact with them exploding. +Added Health & Health Bar (Top Left) +Added "Game Over" screen when health depletes. >0.0.2 - 20/07/15 +Worked a lot on blocking the character from going through the walls +Made the character's position round to numbers divisible by 4 as each pixel used in my graphics is 4 by 4 x and y values. When she touches the edge, she is offset by one, and this disrupts what I mentioned above. >0.0.1 - 19/07/15 +Character costumes +Walk animation +Up, Down, Left & Right movement +Basic background +Started level generation script