small remake of 'flooding the world' by JJnitzan_studios i have never made a vertical platformer before, and the water rising is not a revolutionary idea but i thought i could use a small challenge. if you cant tell by the hitboxes all collisions are list based, ( they are ) this is to make the level in one sprite instead of several for water, ground and ending flag. its something ive done many times already, so it wasn't much of a sweat. cam movement is very limited, because if i smooth it out the collisions look weird and snappy, but perhaps people might think thats better? menu is basic, slapped together, buggy, i dont know what to say. my best time so far is 10 seconds or so. good luck!