I have a name for this scale: Hexagesimal decreasing scale. The Hexagesimal equivalent of the -illion and -exian is the -shockint. Put valid single-digit numbers before -shockint and you have one member of the -shockint series! The "Peta-, Exa-, Zetta-..." prefixes aren't supposed to grow the same way as bytes, I just use those to represent large powers of 10 (60), along with Hyper-, Maxi- and Para-. Orders of magnitude written: 1: One 10: Shock 100: Chron 1000: Hypershock 10000: Tessashock 100000: Petashock 1000000: Maxishock 10000000: Exashock 100000000: Zettashock 1000000000: Parashock 10000000000: Brontoshock 100000000000: Geopshock 1 000000000000: Unshockint 1 000 000000000000: Bishockint 1 000 000 000000000000: Trishockint ... 10^39 (189): Unonilishockint Prefixes (Orders of magnitude): 1: - 10: Shocki- 100: Orai- 1000: Hyper- 10000: Tessashocki- 100000: Peta- 1000000: Maxi- 10000000: Exa- 100000000: Zetta- 1000000000: Para- 10000000000: Bronto- 100000000000: Geop- 1 000000000000: Henshockinti- 1 000 000000000000: Duoshockinti- 1 000 000 000000000000: Trishockinti- ... 10^39 (189): Henomedenshockinti- Prefixes (-shockint series) Zero: Nili- One: Un- Two: Bi- Three: Tri- Four: Quadri- Five: Penti- Six: Hexi- Seven: Hepti- Eight: Octi- Nine: Ennea- Dess: Deci- Ell: Leva- Zen: Doza- Thise: Thisi- Zeff: Zepti- Trick: Terquini- Tess: Tessari- Zote: Nitri- Dine: Dunnea- Ax: Oxi- Score: Icosi- Tress: Terepti- Dell: Duonzi- Flore: Flori- Cadex: Quaterexi- Quint: Garquini- Dithe: Duisi- Trine: Ternnea- Caven: Quaterepti- Neve: Neoni- Kinex: Quinquexi- Sode: Natri- Twive: Pentari- Trell: Teronzi Dote: Ditri- Kineff: Quinquepti- Exent: Garexi- Mack: Magnesi- Dax: Duxi- Trithe: Terisi- Kinoct: Quinquoti- Lume: Alumi- Exeff: Exepti- Sill: Sili- Cadell: Quateronzi- Kinove: Quinquannea- Diore: Dulori- Foss: Phosphi- Exoct: Exoti- Effent: Garepti- Kiness: Quinqueci- Trote: Teritri- Cadithe: Quaterisi- Sull: Sulphi- Exove: Exannea- Kinell: Quinquonzi- Sevoct: Septoti- Trax: Teroxi- Deve: Deoni- Clore: Chlori-
I'm just going to use voices on this project because I wanted to do something different instead of discarding the project just to take off the Text to Speech thing completely, even though it doesn't pronounce all numbers correctly.