Okay, so this is an updated look into what the engine for my fangame is going to look like. Obviously subject to change. Not even the sprites are final. CONTROLS Left and Right Arrows: Move left/right. Up and Down Arrows: Look up/down. Z key: The primary key. X key (as Mighty): Drill dive W key: Super button? (in future update) Character Abilities: Sonic- Peelout, spindash, dropdash, the usual. Will be able to be toggled on/off in-game. Tails- Flight, obviously. He can also hop for short bursts if you time a jump when he is tired. Knuckles- Gliding, climbing. Mighty- Drill dive/wall-jumping (will be able to choose in-game. For now, both are available).
Changes: Spindash animations added, Mighty (WIP) functional. Sprites: @MunchJrGames, @mattthegamer2007 Engine: @hahasamian