So uh, this is a project for a game jam (theme: out of control) but it's not completed. I think I went overboard with the time I had. The plan I was going to do with this project * You as the player, are completing orders. To complete orders, you have to gather, cook, and stock materials. Now as you're doing this, the customers are getting impatient with you. Failure to complete an order costs reputation and currency. So you can see where this is going... Complete orders as fast as you can while sustaining supplies to do the orders My apologies to @lyyyyyyyyyyyyyyyy. Credits: Uses some tile scripts from @griffpatch, although modified.