geometry dash! this is a port of stereo madness. ('>') you might find some chunks that are place weirdly. sorry about that..... it's either cause my tool was incredibly flawed or my placement is just way off.
@griffpatch I wanted to make this map for a long time. unfortunately, getting over it doesn't use a tile scrolling engine. which means that if I wanted to make this map, I would have to replace each tile bit by bit in the costume editor. and that would be WAY too time consuming. so how did I pull this off? ------------------------------------------------------------------------- well even though getting over it doesn't use tiles, it still uses chunks that are the size of scratch's stage size. if you right click a project, you can actually save exactly how the stage looks in that very moment as a PNG. this gave me an idea..... I figured out that I could make a non-scrolling tile builder and export each chunk to my PC when I finished building a certain chunk. once I port it to getting over it, I use the fill tool to get rid of the background box to separate the collision on each object. and then place that chunk. once I figured out that this method worked, I started getting to work on re-building a geometry dash map. the process was so much faster! so yeah now we have a geometry dash map :)