Tower Defense Survival Game By Vadik1 PLEASE, add this project to your studios, BUT ONLY if it fits the theme of the studio! ▶ CONTROLS: [WASD] - move [SPACE BAR] - jump [E] - inventory [Q](short) - drop 1 item [Q](long) - drop all items [1-8/mouse wheel] - select item in hotbar [mouse wheel/onscreen buttons] -scroll in crafting menu ▶ LAG? Play here (this game is fps independent): https://turbowarp.org/713467007?turbo&60fps ▶ Fourum topic / Modding tutorial https://scratch.mit.edu/discuss/topic/471464/ ▶ INFO: TDSGBV - is a 3D survival game where you start on a square shaped area on top of a really tall mountain. Your goal is to collect resources, build a base(with spikes and turrets) and survive for as many in-game days as you can. Each night you will be attacked by different types of enemies(cartoony-looking zombies, with 100% goreless unrealistic death animation). Also you can craft and place a BED which would allow you to respawn. Enemies will try to destroy it. Also this game is multiplayer. ▶ HISTORY: I made this project because of popularity of my "Raft 3D" project created in 2017. I tried to make this game better in every aspect compared to it. First ideas to make this game appeared in 2017. I made a prototype(v0.0) (181441255 broken), but soon realised that my old 3D engine is not suitable for this type of game. I started working on TDSGBV(v1.0) (251320123) on a new engine in September 2018. It was generally similar to v2.0, but extremely glitchy and code was a mess. Then I completely remade it(v2.0) starting from summer 2020 with a lot of new features. ▶ CHANGELOG: v2.0(1Jan2021) - VERY buggy release. Broken multiplayer made it unplayable on Scratch v2.1(1Jan2021) - A lot of multiplayer bugfixes v2.2(2Jan2021) - Fixed reliable data transmision v2.3(2Jan2021) - A lot of changes to make game easier. Fixed berry bush spreading in multiplayer. Red cape enemies no longer drop 160+ mage hats. v2.4(2Jan2021) - Fixed slope collision/trees launching player into space. Code remade to disallow multiple people to connect at at the same time. Fixed glitched disconnected players. v2.5(2Jan2021) - Improved stability of new connection system. Added automatic bug report collection. Fixed instant death after connecting to someone else. v2.6(3Jan2021) - Reduced chance of people randomly getting kicked. Clicking on other player with empty hand shows their usename. Sticks and grass can now be used as campfire fuel. Messages no longer break if they are being spammed. Highscore autosaving. Fixed memory leak. Fixed rare data loss in reliable data transmission introduced in v2.1. ▶ TAGS: