Don't use Scratch, use Turbowarp!!! Link --------------------> https://turbowarp.org/714594185?offscreen&limitless&hqpen&size=640x360&stuck&fps=60 control render intensity with particals slider, and render speed with speed slider. drag screen to rotate scene, and up and down arrows to zoom in and out respectively. This project both looks cool, and serves as a demo for the 3D engine I'm working on. It's in it's beta stages, and probably will be for a long time. Comment if you want me to make my own 3D tutorials. ----------------------------------------------------------------- If you would like to keep up with the progress of this 3D engine, heres a list of it's aspects and how completed each one is ("*" means it's showcased in this project) -*3D projection: complete! (thanks @MathMathMath) -*3D xyz translation: complete! (thanks @MathMathMath) - 3D xyz scale: complete! (thanks @MathMathMath) -*3D xyz rotation: complete! (thanks @MathMathMath) -*3D distance sorting: complete! (me) -*2D sprites in 3D space: complete! (me) - lines in 3D space: mostly complete. (me) - polygons: complete! (me) - triangle fill: mostly complete. (me) -*3D object motion: progressing. (me) -*3D sound: progressing. (me) - lighting effects: mostly complete. (me) - ease of use editing: started. (me) -*physics engine: started. (me) - textures: started. - fully optimized code: started. (me [may never finish]) -*removing fencing: works on turbowarp.
HUUUGE thanks to @MathMathMath for the 3D tutorial https://scratch.mit.edu/projects/406896730/ . About 5-10% of the code is thanks to them, but it is the core of the entire project. I couldn't of made it without their help. also thanks to for the project which I took the American national anthem from.