Spam the flag 5-10000 times for optimal preformance. Feel free to fix the code once mapped. Go in full screen in possibly a dark room if you want to see everything. :T
+_-{ UPDATE_LIST }-_+ Trying to update at most every 5 days ^Update 1 - Saturday W1 - Added the first two frames for the background.^ ^Update 2 - Wednesday W2 - Added a character, hoping to get the next update out by the end of the week.^ ^Update 3 - Saturday W3 - Added another character that is currently getting cleaned up. ^ ^Update 4 - Saturday W3 - Got started on the second half of part 6. Fixed sleeping character^ ^Update 5 - Friday 30 Sep - FINALLY FINISHED 1.85 SECONDS OF ANIMATION!! ^ Will finish part 6 by 9:00 pm AEST *I think* I lied. ^Update 5.5 - It is Saturday 1st of October, I started to animate a walking cycle and the only thing spooky up ahead is fitting it all into 480x360 ^ ^Update 6 - It is Monday 3rd of October, I have finished the background but 49 frames in one sprite tends to lag, so I might move part 7 to it's own project. ^ ^Update 7 - It is the 19th of November, One update away from finishing! I do warn that this animation delays and lags like a truck, so when you put this in the map you might want to fix up some of the coding.^ ^Update 7.5 - The 20th of November, quality of life edit. Fixed up the walk cycle a bit and tried to slim down the code.^ ^Update 8 - The 20th of November. FINAL UPDATE! I have coloured everything even if it doesn't work smoothly. Now it is time for me to go unactive for another 2 years before doing something new.^ Edit: I forgot the flowers on the bush in the last few frames. Simply just dragging a 960x360 photo across a 480x360 crop is tiring so you'll just have to imagine that the flowers died in a 50 second period of a fox opening up a door, monologing and walking towards it's victim. Thanks!