Fixed: - All known data unreliabilities - Clone limit messing things up Added: - Bucket head: Bucket takes 15 peas, Zombie takes 5. Currently spawns 5% of the time in Default. - New data field: Conv - Clone control - Under the Show commands button. - Clone limits: - Plants: 120 - Zombies: 60 - Projectiles: 70 - Suns: 25 - Can be turned off.
Message for @dogmanjay: Don't touch any lists whose name starts with "R_". All the plants and zombies rely on these lists. They are meant to be read-only. Also, don't touch anything that looks complicated, as you probably won't know what it does. Implementing data is complicated, for example a simple "change health by -1" turns into "replace item (((myID - 1) * 8) + 5) of _DATAPLANTS with ((item (((myID - 1) * 8) + 5) of _DATAPLANTS) - 1)". Nice animations though!