Good team Angel - The angel cannot be killed on the first try but can be killed on the second try.The angel role is quite useful as if they were targeted,they can tell the others and vote the bad team off.However,the witch may block the angel’s power if then,the bad team will be able to kill them.Also, Angel can be voted out. Sheriff - The sheriff can throw out the members of the bad team but if they threw out the wrong person(from the good team or neutral),they themselves will die as their goal is to take out the bad team,not the good or neutral. Chef - The chef can make food and give them to another player,the food can protect a player from a vote-off (meaning the player can’t be voted off)and also prove your innocence. Charger - The charger can give someone a boost of their role.They have a limited amount of charges,varying from 4 to 7,but can also give themselves a boost for once only.If they accidentally give a boost to the murderer or demon,the kill expected to be delivered to someone will be doubled,meaning the medic cannot protect them. Twice - The twice can double the amount of the votes or lessen it,no matter what.The twice’s role can only be used in the voting time and cannot be used if the witch blocked it,whatever the time is. Sanity - The sanity can protect someone from becoming the target of the Insanity,its counterpart.They can also reverse the effects of the Insanity from the target.If the sanity is voted or killed off,the Insanity will also get voted or killed off for both of them are needed to contain the balance. They can reverse what the Insanity did unless it has already heal that player once. Neutral team Whisperer - The whisperer is able to speak to the dead and find out who killed them.This can be useful as they can vote out whoever killed the dead people,unless the clown killed them. Swapper - The swapper can swap people’s roles, sometimes they can swap their own role with other’s. Potioneer - The potioneer can give the others 3 potions but they can use them only twice per night.The potions can either protect the given player for a night,make a player unconscious for a night and during the voting or murder the victim (recommended for your sus only). Executioner - The executioner gets a random target and they need to get their target voted out in order to win. Absorber - The Absober can absorb the players power,no matter who killed them.The Absorber can use the absorbed powers. Paralyzer - The Paralyzer can paralyze someone for the whole night unless they decides to remove the spell during that time.While paralyzed,a player cannot move,talk,vote or use their role. Reader - The reader can collect and peak at people’s journals or notes,dropped or not and can record them in their own journal.They can also record the number of votes that one person had altogether.If someone sent them a note,it will be recorded to their journal.They can only use this power four times until the charges are gone unless the charger had gave them an extra boost. Planner - The planner can arrange an attack or appoint some aid to assist someone with another player’s help.The plan will be recorded in their journal and it will be passed on to a specific player with a note that cannot be dropped.However,the reader can track and record it.If the arrangement succeeds,both of the teams that had their member involved win automatically.There is a specific timing for the arangement. Bad team Demon - The demon can kill,like the murderer and assassin but the victim will be burned in fire.The demon knows the identity of the assassin. Puppeteer - The puppeteer can control other players within a round but afterwards the victim will not know who the puppeteer is. Evil chef - The evil chef,counterpart of the chef,can give others food but can also poison them.The given player will die. Vampire - The vampire can bite the victim and turn them into another vampire but if the victim has an ability then they can use them while being a vampire. Guesser - The guesser can guess a player’s role and if they guess it correctly, the victim dies during the meeting but if they guessed it incorrectly,they themselves die.The guesser can’t kill evil team. Illusion - The illusion can confuse good teams players by showing them flickering images of another player’s role disguised into a fake role or true role,thus causing the player to blindly vote the player out.Some of the visions given are true while others are not. Void - The void can consume people in a wispy substance.It is a irreversible change and the victim cannot be saved unless the void was blocked by the witch. Insanity - The Insanity can turn someone mad and reflect their team to the opposite team unless their role is neutral.It is the counterpart of the Sanity and if it is voted or killed off,the same will happen to Sanity as both is needed for balance.It can reverse what the Sanity did unless it has already attacked that player once.
(Continue) Good team Neutral team Hacker - The hacker gets a specific target once the game starts.They have to complete random tasks in order to hack into the player,little bit by little.Once they’re done with the task,they can successfully hack into the target.Afterwards,they have two choices : To put the target in mind-control OR to kill them off. Bad team [] Trivia [] If the void chooses to kill someone even if the target is protected by the medic or someone else,they (the target) will still die. Sanity and Insanity cannot be in a different match.Both of them will spawn in the same match only.