Added Zombies: - UFZ: Slightly faster than Dog Zombie, flies over plants while breaking them ("It's not a bug, It's a FEATURE!!!"), takes 6-7 hits before converting to Normal, replaces 10% of Bucket heads. - Miss Zombie: Same as Regular Zombie, replaces 14% of Regular Zombies. - Fattie: 20% Slower but 3x More health, replaces 9% of Cone heads. - Better SETO command Added plants: - Potato mine: Takes 13 seconds to grow, very weak when growing, explodes when grown and stepped on, instantly killing all zombies in range (I can't get it to do specific damage consistently) NOTE: Growing potato mine and potato mine are 2 different plants, its just growing potato mine turns into potato mine once grown.
Full Zombie spawn pool in default mode: Normal: 57.1% Miss Zombie: 11.4% Dog Zombie: 11.4% Cone head: 11.1% Fattie: 1.4% Imp: 2.5% Bucket head: 3.5% UFZ: 0.5% Toilet head: 1% These are just the chances for Default mode. For modes with score, Higher scores mean types closer to the bottom spawn more.