NEW BATTLE ENGINE!!!!! https://scratch.mit.edu/projects/864898472 Put battles you make here: https://scratch.mit.edu/studios/31924362/ Best Battles Studio: https://scratch.mit.edu/studios/31924475/ READ THIS: Create your own Undertale battles with this engine! Features: - All 5 SOUL colors programmed, plus bonus Orange SOUL. - Monster can dodge or stay still. - Supports ACTS. - Supports ITEMS. CONTROLS: MENU: - Arrow keys to choose option. - Z to confirm/advance dialogue. - X to cancel. - D to turn on Debug Mode (Inf HP) BATTLE: SOUL CONTROLS: Red: - Arrow keys to move. - X to slow down. Blue: - Left and right arrow keys to move. - Up arrow to jump. - X to slow down. Green: - Arrow keys to move shield. Yellow: - Arrow keys to move. - X to slow down. - Z to shoot. Purple: - Arrow keys to move around web. - X to slow down. Orange: - Arrow keys to change direction that you move in. * This engine is a little complicated, click see inside and look through all sprites and read the comments you find there. Once you've made a battle, remix the project and share it so that others can play your battle!
EDIT: Reshared to bring back to front of my projects. 3/4/2023- 1000 VIEWS LET'S GO!! #games #Undertale #battle Undertale by Toby Fox. Health bar by @FloweyTheFlower42. Here's a more up to date example battle I made: UPDATE LOG: v. 1.0.0: Release v. 1.0.1: - Added debug mode. - Added SOUL hitbox. v. 1.1.0: - Added support for overworld cutscenes! - Added better SOUL death animation. v. 1.2.0: - Added Orange SOUL! - Added better dust effect. - FIXED: Text overlap when an option is selected too fast. v. 2.0: - This update mainly focuses on improving the looks of the engine to make it more accurate to Undertale. - Proper font for name and LV. - Player HP bar now a more accurate size. - ACTS and ITEMS now use the proper text too. - FIGHT, ACT, ITEM, and MERCY buttons now a more accurate size as well. - You can now press X to cancel on the menu. - v. 2.0.1: - FIXED: - A bug in the code that caused the purple SOUL to not work properly. - A bug that allowed you to exit to the menu after using an item.