i swear guys i don't just make games about dice you've gotta believe me, C to choose character, SPACE to confirm character/skip turn, R to reroll. Mouse for everything else. it took a month to make this. thanks to everyone who played dice and i, b to swap soundtracks
art all made in aseprite, for real this time. music made by me as well. (now in 16 bit color palette!) features (if there even are any): 3 playable characters (that's more than the last game) 6 playable personalities on top of that! (you'll never run out of new terrible synergy ideas!) 40+ passive items (you're going to be so cool with a dollar, a penny and some silver and gold) 6+ dice (you probably didn't like having all those dice in the last game anyways) visible roll results! (no more 'your card' digging) huggable looking artwork (you probably agree, and if you don't, you're wrong) 6+ enemies (you're never gonna get tired of the same enemy types three times in a row or anything noooo) a very stupid looking hud (yeah but it also looks pretty so) status effects (now you can see the literal burning in your enemies eyes, while they have a concussion, and are moving really fast?) a slightly more balanced game overall (maybe, maybe not)