Created to demonstrate very basic prototype functionality. Proven features: - Missile wave spawns in a single level - Rockets can intercept dropping missiles. - Players get a point for intercepting a missile - Currently no consequence if a missile gets through. Not done: FX for rocket trails or explosions Known bug: For no reason I understand, every now and then a missile will not be destroyed when hit by a rocket.
All credit to Atari for inspiring this creation with the most excellent Missile Command