= In General = [CLICK] — Nearly everything = Hallway Sectons = [SPACE] — Walk [F] — Flashlight
= Notes = After many weeks for procrastination, lack of motivation, distractions, and other circumstances getting in the way of allowing this game to leave Development Heck, I finally decided to sweep together and complete the main night gameplay for the new Paruresis game. It's basically a remaster of the original Paruresis combined with a redo of the now scrapped Paruresis 2, inside the bathroom. The reason it's titled a "(»lacking demo«)" is because it lacks a lot of stuff, such as the phobias to attack you since I haven't even started on them and night advancement, so you're just stuck on Night 1 forever. However, development on this game will continue and include more than just adding new stuff, such as replacing sound effects, adjusting values, and any other recommendations. But as for now, for both this game and all other games I have planned out (I haven't forgotten about them), I'm not going to even bother with deadlines. I'm just going to work on them when I feel like it, with this game becoming my top priority since it has the most effort and work put into it. That's basically all there is. = Credits = - Inspired by 123 Slaughter Me Street by Impulse Game Studios and They Come at Poop Time by VodkaZombie - Main Menu Song — @aidan_makes_games (taken from his project The Twisted) If there is a sprite or sound which you own in this lacking demo of a game, credit goes to you as well. 2022 © YellowbirdX All Rights Reserved