Mobile: Green Plus to place a person Blue Plus to place a bush/tree Desktop: P to place a person B to place a berry bush T to place a tree S to view statistics C to spawn cow (Stage 2+ Exclusive) Z to spawn zombie (Stage 3+ Exclusive) Stages and what they add: Stage 1: Shacks, baby, citizen, builder, leader, trees, berries. Stage 2: Houses, castle, experimenter, enforcer, animals. Stage 3 (Unfinished): Factory, troop, inventor, vehicles, zombies Stage 4 (Unfinished): Insane, soul, sorcery.
Had a ton of free time within the past couple days so I made this quick project, as of writing this 2 of the 4 stages are unfinished though. v1.0: Art and music for the game. v1.1: You can now place trees bushes and people v1.2: AI v1.3: They can build stuff with builder role v1.3.1: Prevented Drowning Risks v1.4: Leader Role + bug fixes v1.4.1: Starvation overtime + stage 1! v1.5: Added animals + castles + factories! v1.5.1: Added experimenter + enforcer + stage 2! v1.6: Made it mobile compatible. v1.6.1: Bug Fixes, added small changes to characters v1.7: Mute Button, Build Barriers v1.7.1: You can now swim safely closely to buildings v1.17.2: Optimization and Bug Fixes v1.8: New music + sound effects v1.9: Shrunk everything and overhauled map v1.9.1: fixed cow behavior v1.9.2: fixed animal sizing v1.9.3: finally fixed colliding buildings v1.9.4: fixed lack of building spawning glitch Inspired by: Spore, Tabs, Ants, People, WorldBox. Art by: @NeverActive Game Mechanics by: @NeverActive Music Design by: @NeverActive