Let's make a game where you control a fruit bowl and try to collect various items! 1. Start by programming the bowl so that it can be controlled by the arrow keys once the green flag is clicked. 2. When a sprite is touched by the bowl, make it broadcast a message. 3. Think about what each sprite should do when it receives these messages. Should they move? Make a sound? What should the bowl do? 4. Add variables to your program that keep track of the number of times each object has been collected. 5. Add a timer that stops the game after 15 seconds. When the timer runs out, broadcast a message that makes all sprites spin. Instructor Note: As an extension, the student can turn this into a two player game (i.e. second bowl controlled with WASD)