____KEYS____ DRAWING KEYS 0 key = erase all 1 key = red 2 key = black hold space to draw up your map (sorry for the number gap, I just updated it.) 5 key = play 6 key = level maker 7 key = green 8 key = grayish light blue 9 = brownish orange z = darker purple x = light green c = salmon like color r = bigger pen size e = smaller pen size q key = white PLAYING KEYS A = move left Left arrow = move left D = move right Right arrow = move right Space = jump ___COLOR CODING___ grayish light blue = float (if it's with black it floats faster) brownish orange = fast fall (it's less fast with black) Green = win Red = death Black = ground/ fall stopper dark purple = go left light green = go right salmon like color = jump white = nothing ( so you can cover up mistakes without ruining your whole level).
ps: if you fall without jumping, after you touched black, you can jump twice in midair, and if you jumped after touching black, you can double jump pss: if you are touching the brownish orange (fast fall), you need both black, and grayish light blue (float), to stop falling Update: just hold space to draw now. . . . . . ... ... .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ps: t makes a dark red that your cat uses to teleport to your cursor . . . . . . . . . . . . . . . . . . . . . . there's more secrets for later