IF YOU ARE A FIRST-TIME USER, PLEASE READ BEFORE PLAYING!!! --------------------------------------------------------------------------------- Warning: this game is not intended for audiences under 13 years old. Loud jump-scares and flashing lights will occur during this game. I wouldn't recommend playing this game if you do not do well in high-pressure situations. Notice: you could play this game under 13 years old, or if you get scared easily. Just be sure to take out the jumpscares by pressing Q. That way, you are not scared so easily... --------------------------------------------------------------------------------- In Five Nights at Freddy's, you are Mike Schmidt, playing the security guard. The location that you are watching, Freddy Fazbear's Pizza, seems like a normal place for kids and grown-ups alike, where fantasy and fun come to life. However, as the nights draw on, you start to notice weird things. Animatronics walk off their stage and make straight towards your office. They hide the shadows, making sure not to get caught on the cameras. They might even try running down the hallways just to get to you. You assure yourself it is all a dream, but what if it isn't? What if... ghosts haunt the pizzeria? Also, make sure to save before you exit the game. Just hit save, then when you enter back another time, type in your save. To reset the game, just hit new game, or click load and type 000. How to beat the characters! Freddy: He has the same movement pattern as chica, but will not move if you have the cameras up, but you aren't safe for long... (If you can't keep him in place and he ends up at the 4B corner, you have to shut the door to force him back to the 4A hallway) Bonnie: His movement pattern is random. He could move from the stage to the 2A hallway. The door will make him go away, hopefully... Chica: Chica goes through stage-dining hall-bathrooms-kitchen-4A hallway-4B corner door. To stop her, shut the door. Foxy: Foxy only moves if the camera isn't on him, like Freddy. Look at him to make sure he doesn't move. If you can't lock him into place, he will run down the 2a hallway and try to reach your door. When this happens, shut the door to prevent him from reaching your office. Strategy of how to play: This is really important for later nights. You flick the camera up and down until the power is around 97 percent, then you check one light, camera, other light, camera, other light, camera, etc. Make sure your camera is on camera 1A for nights 3-6, and camera 4B in night 7. The reason you want your camera on cam 4B is because you can keep your eye on freddy and make sure not to lose him when you have to deal with Bonnie and Chica at the same time. Also, for 4/20, when you shut the door on chica, make sure to check on foxy, so that he doesn't have a chance to leave.
Thanks to @SwimmingGecko101 for basically making this project! The only thing different is Freddy's AI works a little bit differently. Before, Freddy was glitched in the way that if you just opened the cameras, then Freddy wouldn't be able to move at all. His timer movement count would be set automatically to 0 every time the camera was up. So in this version, I fixed that. Now, fredster should have his timer paused whenever the cameras are up, but it isn't his camera. I wish I could figure out what pauses the timer, but no complaints. People who have beaten FNAF 4/20 mode: @ABCwriters33 8/8/2022