s=play sound p=pause r=resume and most importantly, T!, T=Play Sound At Timestamp -----------------------How To Customize---------------------------- 1. backpack the /cat\ and put it in your project 2. change the [set (sound) to (Chill)] to your EXACT sound name 3. ENJOY!!!
-------------------------How Its Made--------------------------------- The (sound length) variable is found by [set the pitch to (360)] [rest timer] [play sound (sound) until done] [set (sound length) to ((timer)x(8))] the pause and play function uses (0)-((1)/(0)) to get (-infinity), the lowest pitch resulting in a complete stop But The Revolutionary "Play Sound At Timestamp" Is Made By setting the pitch to (360) : almost instant, then starting the sound and waiting ((time)/(8)), evening out with the pitch shift, making a seamless skip to the timestamp. And this was discovered by messing with the code of the (sound length) script.