keeping this here in case anyone wants to use the code. new generator is below: https://scratch.mit.edu/projects/725470877/ testing procedurally generated terrain for a project green is grass, dark green is forest, blue is shallow water, dark blue is deep water, white is mountains
KNOWN ISSUES: mountains only like to generate in the top layer, unless they decide to form a massive wall on the left. fixing this in the redone procedural generator version fg-20220819c