Credit to @-Rex- for PTE++ (https://scratch.mit.edu/projects/406678232/) ===== FOR REMIX INSTRUCTIONS & RULES, SCROLL DOWN ===== Want to quickly get to the most recent remix? Click here for the remix tree: https://scratch.mit.edu/projects/723444535/remixtree It's a digital frenzy of mouse arrows! The players are teleported into a wall computer where they have to dodge all sorts of arrows to stay in the game! Specific arrow types could help or hinder the player, while others could potentially eliminate them (don't worry, eliminated players are sent back to the lobby). Some players could even get dragged into icons which may have special effects as well. The last one standing wins! ===== HOW TO REMIX ===== Want to add a character to this project? Follow these instructions carefully to get them in: 1. Scroll down below these instructions & read the rules! DON'T proceed until you've done this! 2. Click the green "Remix" button at the top-right corner. 3. Create a duplicate of the "Player0" sprite. (right-click the sprite on the sprite list, then click "duplicate") 4. Create your character! Replace every costume in the duplicated sprite with your character, replace all "Voice" sound clips (at the bottom of the sound list) with your character's voice & set their name and walk animation settings. 5. Test your project &, if you like the result, either continue to add more characters or share it! BONUS: You're also allowed to add characters to the thumbnail & add more music tracks. The rules can be found inside of the thumbnail sprite in this project (read these before remixing). A list of arrow and icon types are also located in the thumbnail sprite.
After more than a year since Barrel Extravaganza, my 5th original AY-minigame and 9th AY overall has been released! This time, we find the players in a room with a computer on the wall. They would get teleported into the computer and they'd have to dodge arrows inside the window in said computer. This is my first AY-minigame to use a clone player engine, where each player sprite is overlayed on a clone that moves around just like a normal player would. It's not that easy for me to explain in full detail, but it'll help at keeping as many players in the project before it stops saving. The concept of this AY-minigame was thought of back in November 30th 2021, when notified me of an AY-minigame that made called "AY in Avoid Arrows" ( ) and wanted to think of some improvements for it. We brainstormed an idea and that eventually became "Desktop Distress". ===== CREDITS ===== Credit to all, including: - for PTE++ (also credited in the instructions to pass it on to other remixes). - ALL music/jingle/SFX owners/composers. - for the confetti popper effect. - for making the project that inspired this AY-minigame. - for making some modifications to the aforementioned confetti popper effect, some assets seen in some stunned costumes, the "VICTORIOUS" and "Whatever..." jingles, and most importantly, for being the one to originally come up with this AY-minigame idea.