Another wack project made by watching a @griffpatch tutorial and eating pringles. It isn't perfect, but i'm adding walls and objects for the boids to avoid.
You can move objects, but not walls. Also was inspired by this boid simulation made with C# by Sebastian Lague: https://www.youtube.com/watch?v=bqtqltqcQhw&ab_channel=SebastianLague