All arrow keys, a and d for strafing. Variables are showing for debug purposes, feel free to hide them when using my engine. Certain updates may change some things. Still being developed. ----------------------------------------------------------------- Update1 | Big: Cleaned up some of the code. Fixed walls warping at higher and lower FOVs, Added support for npcs. Known bugs: Pen sprite appears in the middle of the screen. ------------------------------------------------------------------------ Update1.5 Fixed the pen sprite. Added npc wall collisions, and added a basic npc follow script for the player. Can be easily configured. Cleaned up some of the code as well. press m to show the level map and player and entity, used for debug purposes. ---------------------------------------------------------------------- Update2.1 Added proximity ray casting for more better framerates, changed the fps counter, framerate independent movement. Cleaned up some of the code. Update3(Coming soon)
All assets made by me. Please credit me if you use any of my assets. I'm also going to make my own game with this engine once it hits V2 or V1.5 3D engine powered by ray casting, an insane improvement to my old ray casting system! Expect updates