This is a Charge Simulator game. There are 4 difficulties. Charge = charge a damage=bullet.Gun is 1 damage so it needs a bullet. Mirror's defense is to reflect the Gun, so if the opponent guns you, you won't die and the opponent dies. The Headshot is 3 damage so it needs 3 bullets, easy to know right? bullet = damage. Blackhole can takes Gun and Headshot and you can take those bullets you got. Tornado takes 5 damage = bullet but it can be reflected by the Mirror Defense, if it got reflected the player with Tornado dies. Thunder takes 6 damage = bullet. The Thunder Defense can only defense Thunder. The mega sword takes 10 damage = bullet. It can kill anything but Mega Sheild. Mega Sheild can only block Mega Sword. Summarize that Higher damage kills less than the damage attacks. Others: Attacks: Charge can be killed by any attacks. Gun can be killed by Headshot, Mirror Defense, Tornado, Thunder, Mega Sword and can be taken bullet by Blackhole. Headshot can be killed by Tornado, Thunder, and Mega Sword and can be taken bullet by Blackhole. Tornado can be killed by Mirror Defense, Thunder, and Mega Sword. Thunder can be killed by Mega Sword and can be blocked by Thunder Defense. Mega Sword can be BLOCKED by Mega Sheild. Defenses: Mirror Defense can be killed by Headshot, Thunder, and Mega Sword. Blackhole can be killed by Tornado, Thunder, and Mega Sword. Thunder Defense can be killed by Gun, Headshot, Tornado, and Mega Sword. Mega Sheild can be killed by Gun, Headshot, Tornado, and Thunder. THANKS FOR READING ALL OF THOSE LOL
REMEMBER TO DOUBLE CLICK GREEN FLAG FOR NOT HAVING ANY PROBLEMS! welp, I played this in my school with my hands, it's fun, lots of people played it. I made it because my friend gave me an idea for this thanks @SCRATCH-PROGAM ! And also check out his project! https://scratch.mit.edu/projects/725172177 I made this for like 3-4 days. looks easy but lots of codings need to repeat. All bugs fixed, it takes 4-5 days;-;