The cyan circle is our friend, you will control him with your mouse. Avoid the red dots and eat the blue dots. Avoid the red boss as well! At 500+ Score, If you hold (c) on your device, you will not be able to move. Move your mouse during this and let go of (c). You will be able to teleport! At any score, you may pick up a pink and orange orb which will make you invincible for 10 seconds. Green 2x score gives 2x more score. 20-second cooldown. You can get extra lives by hitting "v" removing a 100 score or collecting a heart that spawns with a cooldown of 40 seconds. I will add more power-ups soon. Gain scores over 1000 to save your score to the leaderboard. Hit the left arrow to show the leaderboard and hit the right arrow to hide it.
Updates: August 22, 2022-Released Game! December 4, 2022-Added Boss January 22, 2023- Added Game Over and Immortality February 24, 2023-Added a Leaderboard March 9, 2023-Added a Thumbnail April 1, 2023- Added 2x score and extra lives (not April Fools) May 5, 2023- Made the sprites smaller for better quality and more game time August 7, 2024- Yes it's back! Made the boss stronger and revamped the movement. Teleportation now cannot be held for more than 5 seconds at a time and has a 5-second freeze time before usage. March 7, 2025- Alas, it's back again. Added a silly little death screen and upgraded the boss to have random cycle and movement speeds with an RNG machine. March 8, 2025- Tried to fix a few bugs and changed a few textures. Emphasis on the word "Tried". I did however fix the bug regarding teleportation. December 5, 2025- It's been a while lol. Changed some textures (black outline to colored) to match the art style on the game over screen. May implement more of this in the future. October 17, 2026- Hello everyone. Unfortunately, I will be officially abandoning this project. Looking back, this thing is riddled with terrible code, and block programming is extremely tedious work. Thank you to everyone who has followed me on this journey. If you desire to pick up where I left off, cut the top of the screen off from the spawn coords and leave it exclusively for health bar, score, and boss hp. Make the background more detailed, along with the characters. Make the animations—especially the boss—smoother. Don't create the player until every blue and red dot has spawned. Find a way to zoom into the player while rendering information beyond the player, allowing for free exploration beyond the POV, but still having map borders. Add more power ups. Animate the power up orbs. Add an ability at 1000 score that allows the player to sacrifice some score to shoot a cyan bullet at the boss. When the boss dies, reward with a set amount of score. The score should be greater than the minimum required score needed to kill it. Add more bosses. Add some mega food and big enemies. Dont make food too easy to get. After that, take it in any direction you like. Once again, thank you to everyone who has shown interest in this project. Goodbye