Edit: I gave her another outfit. Click or space bar to see the other one :) New one is def when she’s a little older. Note to Ilmi: I honestly don’t have much of a preference to how you use her. I feel like she could work as a sort of anti hero or somewhat of an antagonist. But it could also be interesting to see the main characters make a bargain with her or have to work with her. Or she could be a side character just there to incite chaos and make things annoying for everyone else. I kind of built her to be really versatile :) Design notes: the corset is longer than shown and covers the rest of the collared shirt. It’s also laced with a thicker ribbon. And she also has some impractical belts. I may also change the gold embellishments on her design to silver since I think it might look better lolol Character belongs to me, @-butterwaffle- Zoë Demetriou She/They Emotion manipulation “Aisthima” mind dep. (?) Tower 5 ————————— Personality: - Will do basically anything as long as it benefits them. - Uses powers to incite chaos just for amusement. - She prefers to work alone - Loyal to a fault (but to very few) - Unstable emotionally (ironic loll) - Will sometimes manipulate those around them for their own benefit - Some sociopathic tendencies - Extremely devoted to things they care about, neglect most other things. - Mildly disorganized - Gets frustrated easily with studies ————————— Aisthima: - Manipulation of emotions- person has to be in the line of vision in order for her to do this. - When used properly, this ability can calm someone who is stressed, relieve pain, assist in persuasion. - Emotions she experiences the most are those most easily produced. Strongest: anger, numbness/nonchalance, obsession, excitement, relaxation - If she is feeling an extremely strong emotion it may rub off on others by accident - It takes energy for her to apply and maintain the effect on someone. The longer the effect is applied, the more difficult it is for her to hold it. It’s also more difficult to affect some people than others depending on a mix of personality, age, mental stability, etc. - The constant state of this effect relies on the connection to Zoë’s mind. When she is conscious everything is normal however but if she goes to bed before cutting a connection, she enters a somewhat different dreamscape. - The only emotion that breaks some rules is love. Playing with love can be very dangerous. It is possible for it to go wrong, causing permanent results, long term side effects (emotionally), backfire. Maintaining this emotion also takes more effort than others. ————————— Backstory: Zoë’s abilities manifested at a very young age. However, she was unable to control them. Tantrums and fits resulted in some.. let’s just say, exciting things. Because of this, she was always transferring schools. The lack of bonds with others because of this contributed to Zoë becoming very independent at a younger age than those around her. Her unstable ability also lead to Zoë being more emotionally unstable (though it improved as she gained more control over her ability). In an attempt to help her, her parents sent her to boarding schools. The results varied, however over the course of time, Zoë gained more control of her abilities. ————————— Hobbies/Interests: - Drawing - definitely brings a large sketchbook everywhere. Draws a lot of vent art and edgy things. She also draws where she’s not supposed to and has gotten in trouble on occasions for defacing school property or drawing on desks. - Growing plants - especially herbs, fungi, and anything poisonous - Hiding - Though they aren’t very strong, Zoë is very agile and likes to climb to high locations like beams/rafters in the school and spy on people below (also the perfect place to sketch or incite chaos) Yay that’s it- enjoy!!