Every item is now random, with the exception of the first key (and hearts from enemies obviously). The game should pretty much always be possible, though speedrun skips may be required. Share interesting seeds you find in the comments!
Is it clear I really like this game yet? Update 2.1: Bug fixes Update 2: Overhauled randomizer script This is a seeded no-logic randomizer, which means the game uses a seed (i.e. the number you put in/have randomly picked at the start) to determine which items spawn, but without logic like you would find in some randomizers to prevent the game from being impossible, since items could randomize to being locked behind something that requires that item. The only non-random item here is the key in the first area, since it would be impossible to progress without it.