Test project for a Pikmin game with an original idea (That was kind of mandatory for coding reasons) Go to the onion to retrieve your Pikmin. Any collected Pikmin will be in the Shallots floating around you (A shallot is a type of small onion) A light will appear under the selected Pikmin type Shallot E to interact and throw R to change Pikmin type Q to whistle
Push L to summon a pellet. Throw a Pikmin at a pellet to have it bring it to the onion.