This is basically a copy of my multiplayer tag. However, since the project must be a remix, i repost it. press green flag twice for smoothest gameplay PRESS STOP AFTER FINISHED PLAYING Arrow keys, mobile controls (left side of screen to left, right to go right, up to go up and down to go down) or wasd keys to move. Do not press any keys while sprites are saying stuff. L to turn off shadows, r to turn them on PLEASE PLAY WITH SOMONE NEXT TO YOU FOR BEST EXPERIENCE. IF NO-ONE IS PLAYING BUT GAME IS FULL PRESS STOP FLAG 5 TIMES AND RELOAD PAGE. Welcome to my most advanced cloud project! If you are a tagger, touch other players to tag them (the player status variable shows if you are tagged or not, If your status reads 1 you are a tagger if it reads 0 you are not tagged). The blue player is player 1 and the green player is player 2. Try to not be tagged before the timer runs out! You can only be tag as you see people tag you, but people may not be tagged on your screen as their screen may be a bit ahead of yours. please note the other player framerate is 10fps due to cloud variable lag. Diagonal movements therefore are in 'steps'. there are only 2 player slots because I'm bad at coding. Special features: Shadows (rudimentary ray tracing) Cloud online play Mobile friendly
(READ NOTES) credits: - scratch library for sounds. - whoever made droid range music - tower defence for grass - internet for bush images Notes: - You CAN phase through walls after being stopped by it for a bit, an intentional design. -please comment any bugs. Update log: v1.0 released game v1.1 Fixed a bug that the player 1 slot does not reset. v1.2 Updates the graphics of the game to be more realistic. v1.2.1 removed mobile compatibility temporarily to add lighting engine v1.3 added a lighting engine (shadows) V1.3.1 toggle shadows - R to activate, L to deactivate. Added mobile controls v1.3.2 added random song generator