This is a simple dungeon-crawler. It is generated infinitely and has infinite floors. As the player adventures outward and downward, the enemies become increasingly difficult, and the loot becomes increasingly better. The same NPC's will always say the same things, and the same shopkeepers will always sell the same things. Use WASD or the arrows keys to move and space or z to interact. Also use c to check your keys and gold. Here is a description of some of the things that are findable. NPC's and shops are findable. Shops will only sell one item. You don't know how much of an improvement it will be until you buy it. If you press space on a shop that sells an item that isn't an improvement, then the shopkeeper will instantly be converted to an NPC. Sometimes you can find blue squares that heal you. Chests and locked chests are findable. Traps are findable. (Red squares that don't move.) Enemies are obviously also findable. When you run into enemies, the battle is instantly completed. Meaning battles are entirely based on stats and not skill once started.