This game is in DEMO mode, as more levels and bosses are being integrated. SPAM THE GREEN FLAG Instructions: [arrow keys] to steer. [space] to interact with levers, signs, chests, locks, etc. [b] to use sword(5 sec cooldown). [1] to open DEBUG menu [2] to close DEBUG menu Don't read the below. They aren't understandable until the newer versions(1.5+) are finished. If you lose to the Servant of Fir, Nale, don't feel bad! It's been designed to be extremely OP at this time during the Demo. It will be far easier later. The demo is designed to get you accustomed to the mechanics of the game. The save variable has a save limit of 26 levels, which is why to get to the 2nd world, you must enter abcdefghijklmnopqrstuvwxyz to skip the beginner parts. Interact with the sign later on to skip levels.
UPDATES: 1.0 - Game DEMO released. Currently has 6 levels. Two skins to choose from. Not music. Sword mechanics completed. Added one(1) key for the next update. Added a miniboss. Added two enemies(in the last possible level) 1.1 - Locks & Upgrades update. Added health potions for 2 health(max 5). The key you have obtained has a use! Changed the skins of Zombies with art from Bob_McBob1234. Made the Zombies look a bit normal. Made characters look different. 1.2 - Hordes N AI update! AI of zombies is now altered to be more "smart." Gave the teleport ability to better zombies. Spawns a (20-zombie and 2 mega zombie) zombie horde in level i. 1.3.1 - The start of the GRAPHIC update! Most of the sprites are getting replaced by more classic, 8-bit sprites. Hang tight, @EF-12345DRAWING needs some time, so this update could take a few days! 1.3.2 - Phase TWO of the Graphic update! We swapped the sign's look, as well as the sword's. After the GRAPHIC update is complete(probably in three days), they will be available FOR DISPLAY on a separate project. Use them in your games! Just include the author of them, @Bob_McBob1234, @EF-12345, and 1.3.2.1 - Add on to the previous update: Reduced sword cooldown - at the request of 1.3.2.2 - Finished an upgraded version of the character! His name is Norman. He's a sword-fighter. Playing with him increases the attack speed! 1.3.2.3 - Continued work on more characters! Now there's Nicole. She's a doctor, so you heal one HP every five seconds! 1.3.2.4 - Started updating the backdrop's looks. Added random cracks in places, will add bricks and cobwebs. 1.3.2.4.1 - Added cracked bricks into textures 1.3.2.4.2 - Added cobwebs into textures 1.3.2.5 - Added debug screen. Added end screen. Removed ads, since they are against the rules. 1.4 - Pets update! Started adding pets - currently the zombie ghost pet. They will kill mobs for you! They have a weird appearance right now though. Added WALL DETECTION! However, it's still very buggy. 1.4.1 - Added NEW LEVEL!!! Your pet is way too OP! It's a zombie ghost, and zombies still won't target it, but it WILL target the zombies!!! They're also VERY fast! Better transitions too! CREDITS: - for starting the project. - for co-creating the project with the same concept quite a while ago. - for working on graphics such as Zombie art, character art - for the tutorial on boids(zombie hordes) - For the GRAPHIC UPDATE graphics! ABOUT ADVERTISING: You may submit ONE advertisement for it to be put onto the project's ad section. JUST ONE. Others will be DELETED and REPORTED. After the ad is processed and put onto the ad section, the comment will be DELETED. Please don't be disrespectful/breaking scratch's rules! Any comment deemed disrespectful/breaking scratch's rules will be REPORTED without ANY hesitation! If you have any ideas about the game that you think we can improve, phrase it like this: I think you should change... Not: ... IS HORRIBLE! NEVER GONNA VIEW AGAIN!