Uh for now you can only click the arrows Idea for the ACTUAL game: Every character has 4 attack moves and 2 defense moves (Level up a certain level = new move + more HP + more SS) Items may help you, hurt the opponent, make your attacks/defense stronger/weaker or to waste empty slots in battles (some items are used outside the battle) To level up, battle to gain EXP until the green bar is filled. Corrupt characters are mainly other iconic sprites in scratch SS can be gained using food items during battles and gets reset every match, but health only refills when you use a health potion (H.potion in items) or going to a rest centre
Credits: The guy above the instructions Music goes to Roboprins Idea for Snap Blast goes to Cuphead Idea for Quick Punch goes to Pokemon - Quick Attack