CONTROLS: - Space Bar - Starts game - WASD / Arrow keys - Moves the player, W / Up arrow key will make the player jump - If a power-up is collected, players can double-jump by pressing the specified key twice - Down arrow key - Saves progress in spawnpoints / saverooms - Z - Attacks enemies with a laser / continues the dialogue - X - Skips the dialogue - M - Shows the map and progress of the game PREMISE: The time is very near in our future where Mother Nature is crippled and sickly unable to stand up to man's unrelentless onslaught. Our Earth is now vile and toxic, no longer fit to be called home, until a mechanical hero emerges to battle the very foes which threaten our very existence itself. CHARACTERS: - Eco-Bot (Protagonist): A brave robot that will collect saplings to save the world from corruption - Yuck (Antagonist): A slimy-like entity personified as the pollution of the world - Beezelbub (Antagonist): An insect-like entity represented by human greed and insatiability KEY FEATURES: - Perilous rooms with platforms to navigate through - Enemies - Save rooms / Spawnpoints used to save progress - Saplings to collect in order to complete the game - A power-up that boosts your movement ability - Map function to show a map and the progress you made - Health bar
OUR TEAM (Space Saints G4): - Gabriel Choong En Ci, aka. GcecScratch (Sprite pixel artist, SFX producer, bug tester, ideas) - Neoh Wei Ern, aka. Wei-ern_520 (Main programmer, level designer, music producer) - Jayden Loke Yu Chung, aka. JJPOWERPLAY (Programmer, sprite pixel artist, bug tester, ideas) REFERENCES & INSPIRATION: - WALL-E (Disney, Pixar) - Muk (Nintendo, Pokemon, Game Freak) - Several engines and music (Wei-ern_520)