You have to follow these instructions because you aren't forced to follow the rules, making that seemed too hard even without a lobby and the current whitelist system, turns don't auto change also, host presses space to bring up the manger menu Rules: You both start with 5 alive pieces, and 10 dead pieces, to a total of 15 alive max, yellow tiles are generators, the center bright yellow tile is a hyper generator, the darker tiles are each teams graveyard, left is blues right is reds, the tile your pieces start on is the base tile, the other tile your team color is the respawn, you start with no generators, you move onto a generator and wait one turn there to capture it, taking a gen from the other team takes 2 turns, the hyper gen takes twice as long to cap and take, the regular grey tiles can't be captured, gens give 2 power per turn and hyper gen gives 5 per turn, each of your pieces can move one tile at a time on your turn, you can also do 3 actions per turn, you can use actions in any sort of combo you want, actions you can do are spending 3 energy to move a piece another tile, respawning a dead unit takes 5 energy, defeating an enemy anywhere takes 4 energy,
A game I thought of in 3rd grade that I've partially remade, your not forced to follow the rules, you just have to follow them by yourself, further down for how to play with others How to Play Yourself: Remix and change the usernames at the top of the scripts sprite in the two <(username)=( )> operators, top username is blue/host and manger, the other username is red