**Reminder** This is only the Beta version, and there are tons of work to do yet. If you have any suggestions or ideas let me know. USE TURBO MODE, by shift clicking the green flag, it greatly reduces lag. AND LOOK AT ATTACKS DESCRIPTION so you won't be confused. Here's a link to TurboWarp: https://turbowarp.org/727359427?turbo ~~Controls~~ - WASD or arrow keys to move - SPACE to show hitboxes - E to open and close inventory - Z for melee sword slash - X for ranged arrow attack - R for cycling melee attacks ATTACK INFO: - For every melee attack except for the sword has a special attack every few hits or so. Also hit the dummy to see how much damage they do. - Sky Blade: every four strikes it summons a whirlwind. - Cloud Spear: every two strikes it stabs three times twice. - Flame Daggers: every two slices it will do a spin attack that always does 24 damage unless a critical hit and burns the foe. - Dark and Light Sword: every 4 strikes the light sword releases all of its light in a burst and turns into a dark sword. Then after 5 slashes the sword will regain its light and go through the cycle again.
All credit with the work with the coding, pixel art, and general idea and format is all due to me ZZIT. ~~Notes~~ BETA v1.0 (8/23/22) - Got player to turn with arrow keys. BETA v1.1 (8/28/22) - Made ground and started on scrolling movement. BETA v1.2 (9/12/22) - Finished scrolling movement, started player hitbox BETA v1.3 (9/24/22) - Also made border hit boxes and detecting hitboxes, working on making walls solid BETA v1.4 (10/5/22) - Finished making walls solid, working on random generation. BETA v1.5 (10/25/22) - Finished(ish) random generation and made a world border. Made movement less glitchy BETA v1.6 (10/26/22) - Fixed problems with random generator, working on making the borders on the top left of the world appear. BETA v1.7 (10/27/22) - Made a snake with random movement ai, and a dust cloud on movement. Working on making snakes interact with borders. BETA v1.7.1 (10/31/22) - Working on glitches with the snake, random generation, player movement, and continuing to work on the snake's hitboxes. Happy Halloween! BETA v1.7.2 (11/1/22) - Finished color coded hitboxes on snake, trying to get the snake to interact with borders. BETA v1.8 (11/9/22) - Made snake interact with borders, made the game super laggy, I will be trying to fix it. I love code...>﹏< BETA v1.8.1 (11/10/22) - Toned down the lag a bit made the thumbnail better. BETA v1.8.2 (11/11/22) - Changed how the snake looks and made it so that when you use turbo mode all lag is negated. BETA v1.8.3 (11/15/22) - Fixed major lag issues, it should now be playable and fixed bugs with random generator. BETA v1.9 (11/17/22) - Made the ground look cleaner and got rid of the weird purple color. BETA v2.0 (11/28/22) - Made footprints in the sand and got a in instructions and controls page, working on making home page to make the instructions optional. BETA v2.0.1 (11/29/22) - Fixed visual glitches with footprints, and made the inventory useable with the E key, working on making it do something. BETA v2.1 (12/2/22) - Added ground items bone, gold dust, obsidian flask, pottery shard, and bacon. They are not collectable yet, still working on the inventory. BETA v2.1.1 (12/6/22) - Made the items collectable, working on making them appear in the inventory. BETA v2.1.2 (12/7/22) - Made the player able to identify items. BETA v2.1.3 (12/15/22) - Made the F button do something. BUT DON'T PRESS IT... BETA v2.2 (1/3/23) - Made a melee sword attack (z), and a ranged arrow attack (x). Happy New Year! BETA v2.2.1 (1/9/23) - Made a practice dummy to use attacks on and shows how much damage you do. This is very glitchy and will be fixed someday... BETA v2.2.2 (1/10/23) - Fixed bugs with damage numbers and changed color from black to red. Changed the interface of the inventory, and added stats for the future: - DPS = Damage Per Second - HP = Hit Points - RPS = Regeneration Per Second - Mana = Mana BETA v2.3 (1/12/23) - Added two new melee attacks, a cloud beast spear and a sky beast blade, to cycle between attacks press R. There may be a deer design added later on. BETA v2.4 (1/17/23) - Added critical strikes, made special attack that happen every few attacks. BETA v2.4.1 (1/19/23) - Added flame daggers a new melee attack. Abilities in the instructions. BETA v2.5 (1/24/23) - Added the dark and light sword. Thanks to MemesAreGreatLoL for the suggestion! Suggest your own weapon to see it added. BETA v2.6 (1/25/23) - This is big.... Done fixing the inventory! Items will show up now! This was so much work.