[WASD] Movement [0] Make dummy go to Mouse Pointer -- This isnt a "move" its just to make the dummy position itself where u want it. [Q] Stand Summon/Withdrawal -- The moveset will change depending whether the stand is summoned or not. [V] Move Enhancement -- By holding V, some moves will change, this is indicated by having a yellow aura surrounding you when you are holding the button. Releasing the V key will revert the moves back to their original state. - DIO - [R] Bloodsuck -- DIO will reach his thrust his hand forward and begin to suck the blood of his victim, ending with a knockback punch from his stand. [T] Space Ripper Eyes -- DIO will be in a charging state and eventually releasing a thin beam from his eyes that will evaporate anything infront of him. [Y] Freeze -- DIO will dash forward and freeze an opponent that was caught in his dash, stunning him for a bit. [V + Y] Ice Shatter -- Holding V in the midst of freezing the enemy will shatter the ice and knock them back [G] Sign Smash -- DIO will pull out a sign and swing it first, then he will slam it downwards and sever the victim. [F] This is the end -- DIO will punch forward and send the enemy into the air. Afterwards, DIO will do an instant time stop only to reveal knives surrounding the victim that will close on them, this will change your mode to [Stand On]. - THE WORLD - [E + Hold] Muda Barrage -- TW will perform a flurry of punches while saying an iconic "Muda" Standcry [R] Heavy Punch -- TW will perform a heavy punch forward and launch any enemies in range flying. [V + R] Donut -- TW will thrust his fist forward and impale anybody that is caught in its range. [T] Knife Flurry -- TW will throw multiple knives forward to strike an enemy at far range. [Y + Hold] Instant Timestop -- TW will perform an instant timestop and the longer you hold the button, the more range it will cover, leading to a heavy punch that will knock away anyone near him [F] Timestop -- TW will Stop Time and bring everything to a halt. In this state, DIO and TW are freely able to do anything to the enemy for 9 Seconds. Although, if the user deals more than 50 Damage inside the timestop to the victim, it will result to the victim getting knockbacked after the Time Stop ends. [G] Road Roller -- TW will fly away and knock down a road roller which he will repeatedly hit it until it explodes. This will result to the stand being withdrawn [Stand Off].
credit to @diamonddragon77 for the timestop effect Combos: [Stand On] Hold V + R + T + Q + R + Hold V + Y + G + F + Hold E + R