Close Combat Encounters is a slow-paced shooter game I'm currently working on within Scratch. I am making the game to fulfill the niche on Scratch for a detailed and slow-paced shooter game. The game's art style and mechanics are to be styled after the game People Playground, while the gameplay itself is meant to be slow paced like a game such as Zero Hour. Much of the mechanics and art will be placeholder and replaced later on. I'm doing this purely because I want to, while also working on schoolwork and other actual software projects outside of Scratch. What I'm trying to say is updates will come when they come.
The entirety of the logo was designed by me. Music is by Province 6: https://www.youtube.com/channel/UC3hMuH_RnC3wXjycMe-JWww