All Sprites are Placeholders. Most, actually. Shift to turn into a squid, if you're in ink, this will make the swimming noise, but ink hasn't been properly implemented yet. EDIT: There's now a 0.3 sec interval between back n forth transformation rate that slows down the spaminess. WASD. If you hold your mouse still long enough, you get a cross hair showing where your ink will hit. This feature took an hour to make.
This version isn't even beta, so credits won't be released until this is a final product. The concept is by Nintendo, though. TO DO: Add pitfall as a type of wall. Add pen based ink